For a while, AMD has taken the back seat as Nvidia firmly led the GPU market. Now that AMD’s RDNA 2 architecture is coming, many are wondering if this is finally the move that will challenge Nvidia and lead to an all-out GPU war where the consumers will end up being the true winners.
When AMD Navi launched back in July 2019 with the Radeon RX 5700 XT and the RX 5700 GPUs, there was genuine excitement in the air. AMD finally released something that was able to compete with Nvidia’s offering, although in the mid-range segment only. That enthusiasm wasn’t all about the new release – it was also about this mystic feeling that AMD was cooking up a storm to throw at Nvidia.
- November 22, 2020: Updated the outdated info and discussed launch day issues.
- October 31, 2020: Provided the actual benchmarks and compared them with Nvidia cards.
- October 30, 2020: Added features and additional specs, and talked about leaks and their accuracy.
- October 29, 2020: Added the exact specifications and compared them to the competition.
- October 28, 2020: Added official release dates and pricing.
- October 24, 2020: Added the leaked benchmarks.
- October 14, 2020: Removed outdated info and added new information and comparisons to the RTX 3000 series.
- September 19, 2020: Changed the image to one showing an actual AMD Radeon RX 6000 series GPU and added leaked benchmarks.
- September 18, 2020: Confirmed the launch date.
- August 10, 2020: Added the Quadro competitor rumored release date and additional memory type clarification.
- August 9, 2020: Added the speculated memory numbers as well as Navi 31 and Navi 41 rumors.
- August 5, 2020: Added additional specification rumors.
- August 3, 2020: Confirmed the 80 CUs number and clarified it.
- August 1, 2020: Added new performance leaks and the exact rumored release date.
- July 30, 2020: Addressed the rumors about AMD using HBM for RDNA 2.
- July 26, 2020: Rounded off the section about the superiority over the RTX 2080 Ti with rumors about the RTX 3080’s improvement.
This next-gen technology was referred to as ‘Navi 2X‘ and ‘Big Navi‘ by fans with the latter one gaining so much popularity that AMD itself decided to adopt it.
Internally, AMD refers to it as the ‘Nvidia Killer‘, which can be a slippery slope in the tech industry. There are lots of examples of companies branding their new releases as the ‘something killer’, but instead of “killing” the competition, the product ends up being a disaster. Based on AMD’s info, RNDA 2 does look like the first proper competition in years.
The key contributing factor to the AMD RDNA 2 hype is that it was announced that it will be part of the graphical architecture on the next-gen consoles – Playstation 5 and Xbox Series X. The tech demo below shows some of the things that this technology is capable of.
However, before we fully board the hype train, it’s vital to mention that this is a supposed tech demo for the next generation of video game consoles. As such, it wouldn’t be the first time the showcased visuals are not what we get when the technology is released.
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One important question lingered for a while: Will AMD RDNA 2 be released before or after the arrival of the next-generation gaming consoles? With heavy rumors surrounding the supposed original launch date, which was announced at Computex 2020 in June 2020, and with the current global situation possibly pushing back the releases of next-gen gaming consoles, no one knew when it was actually going to be released.
Despite some rumors suggesting that RDNA 2 graphics card would come before PS5 and Xbox Series X, that proved to be false as those cards came roughly a week after next-gen consoles launched.
After Computex 2020 got canceled, it put AMD in an interesting position for their reveal. It came the same way Nvidia presented their RTX 3000 series – an informative video presentation by company CEO Lisa SU.
In late April, in a Q1 2020 AMD earnings call, Su said: “Development of our RDNA 2 GPUs continues to progress well. We are on track to launch our next-generation gaming GPUs later this year, with a 50% performance per watt increase compared to our current offerings.”
During the Bank of America 2020 Securities Global Technology Conference, AMD’s CFO David Kumar confirmed that the RDNA 2 architecture will run through their entire stack, which is certainly good. Still, the most interesting piece of news we got from that conference is that desktop GPUs will hit the market before RDNA 2 makes its debut on consoles.
Of course, now that we know that the launch came after the consoles’ release, we can only chuckle and admit that internet rumors can be very unreliable. Seeing how AMD’s next-gen video cards are coming within a month of RDNA 2’s console debut, we’re likely going to see AMD market their graphics cards using the PS5 and Xbox Series X clout.
As announced on October 28, 2020, both the RX 6800 and the RX 6800 XT will launch on November 18, 2020. This simultaneous launch will allow AMD to pull a great one-two punch on these cards’ competitors – RTX 3070 and RTX 3080. The enthusiast-class and RTX 3090 competitor RX 6900 XT will launch December 8, 2020.
We’ll get to the performance and pricing comparisons in a second. First, it’s interesting to note that this is just in time for the holiday season. Still, we can’t help but worry that AMD will run into supply issues, which could be a very big blow for its sales numbers. Even more importantly, it would mean we don’t get to game on AMD cards during wintertime.
With AMD’s CPUs reigning supreme over Intel, it’s safe to say that this year was the year of AMD’s great awakening. To further add to this and strengthen its market position, AMD has announced that the RX 6000 series will actually have a boost when paired up with a Ryzen 5000 CPU, but we’ll get to those details later.
There were some trusted leakers that speculated Big Navi’s October 7 launch, but it became clear that this was in fact the announcement of their CPU Zen 3 architecture which happened on October 8, 2020.
As mentioned before, although when AMD released their Navi lineup in 2019 they competed with Nvidia, they never really challenged their top-of-the-line products like the RTX 2080 Ti. One of the main points of interest for AMD RDNA 2 is the probability that it’ll go for the throat and bring a proper GPU war.
This way of undercutting Nvidia’s prices has been fruitful as Nvidia was forced to lower the prices on its Super cards at the last moment, so one might think that AMD will gamble on it again.
There was another interesting theory that AMD had something special in store in the ray-tracing department. A lot of speculation hung on to that possibility. When RDNA 2 cards were finally fully announced, we were all happy to see that AMD did in fact had something special in mind.
As announced during AMD’s official RX 6000 launch event, the prices are pretty competitive, especially when you take performance into consideration. The RX 6800 will cost $579, while the RX 6800 XT will have a $649 price tag.
In order to properly paint a picture of these prices, we’ll have to give you a sneak peak into the performance numbers, which we’ll dissect later.
So, the RX 6800 is a full $80 more expensive than its chief competitor RTX 3070, but the performance numbers also indicate that it is a better card. Still, one has to wonder: is it $80 better? For that, it would be best to wait and see both cards released and thoroughly benchmarked.
The RX 6800 XT, on the other hand, is $50 cheaper than the RTX 3080 Founders Edition and that should worry Nvidia. No, not the actual lower price on its own, but the fact that the RX 6800 XT appears to be a better card and a cheaper one.
Unfortunately for Nvidia, the bad news keep on coming. The RTX 3090 competitor and AMD’s first foray into enthusiast-class cards in a while, the RX 6900 XT will come out at $999. Of course, RTX 3090 is at $1499, a whopping $500 more – and it doesn’t stop there. AMD showed that RX 6900 XT is actually neck and neck performance-wise with the RTX 3090 while being only two thirds the price.
Specifications And Features
The biggest talking points regarding AMD’s RDNA 2 architecture are that it will feature ray tracing, and also enable the much-desired 4K gaming experience. While this has been a stable characteristic for Nvidia’s RTX series since 2018, AMD has been notably murky with its response. Until now.
AMD supported rumors of its next GPU series supporting ray tracing even as far as 2019, when the RX 5000 series were still relatively fresh. It turns out that it did have those capabilities planned, and the implementation might seem odd. Where Nvidia has separate RT cores in charge of ray tracing performance, AMD tacked on its ray accelerators on each of the compute units.
It would be a little dishonest to claim either method is superior, but based on the only evidence we have available, Nvidia did create a pretty good ray tracing solution. However, let’s be patient and see full AMD benchmarks and then compare the two technologies.
Another aspect that is being talked up is the support for variable rate shading and mesh shaders, although that was sort of expected at this point.
RDNA 2 is the successor to RDNA, which in turn is the successor to GCN. What enabled RDNA to be such a step-up was the alignment of wavefront size to SIMD size, but also the improvement in the efficiency department.
Part of the reason for this improvement was the switch from the 14nm process to 7nm, which people thought RDNA 2 couldn’t repeat as they’ll stick to the 7nm process. However, AMD managed to bring a welcomed surprise to the table following the RX 6000 reveal event.
This confirmed that it managed to increase its performance-per-watt metric by 50%. In fact, they managed to improve it by 54%, but that 50% number is the improvement that RDNA achieved over GCN and also the target for RDNA 2 over RDNA.
An important thing here is that this 54% improvement is that of the RX 6800 XT, while the RX 6900 XT will have an even crazier number of 65% improvement in performance-per-watt over the RX 5800 XT.
Needless to say, AMD pulled it off, but we have to take a moment to truly appreciate how big of a generational jump this is. And it was achieved for generations in a row.
One thing that’s interesting to note here is that a leaked roadmap indicates that AMD’s Ryzen CPUs will introduce the 5nm process with their next Zen 4 generation. This, of course, translates to RDNA getting the same treatment, maybe even in time for RDNA 3. The RX 6000 reveal event confirmed the existence of RDNA 3, but only said that it’ll be made using an “advanced node”.
One area where AMD has the high ground is the 72 computing units for the RX 6800 XT, which firmly surpasses RTX 2080 Ti’s 68. It’s interesting to note that RTX 3080 has 68 SMs (streaming multiprocessors), exactly like its predecessor.
AMD has Nvidia beat in the mid-range as well, with RX 6800 boasting 60 CUs, while RTX 3070 has 58 SMs. These are roughly equivalent in terms of what they do, but while AMD does seemingly outperform Nvidia here, it’s interesting to note that its model will cost $80 more.
Things do shift back to Nvidia when comparing the RX 6900 XT and the RTX 3090, where the former has 80 CUs and the latter 82 SMs. However, it’s important to mention that the RTX 3090 costs $500 more and no, that’s not a typo.
These numbers seem to be exclusive for PC models, as Sony and Microsoft have already announced 36 and 56 computing units for the Playstation 5 and Xbox Series X, respectively. The number is still a decent increase from the 40 computing units in the 5700 XT.
As mentioned earlier, AMD went in a different direction than Nvidia in its implementation of ray tracing technology but, as of now, there are no official ray tracing benchmarks.
As far as the actual results, things don’t look as good as the rest of AMD’s reveal. Although the benchmark numbers are scarce, some reliable leaks show a performance of around 20% better than Nvidia’s last-generation cards, but still a hefty 50% worse than Nvidia’s current-gen RTX 3000 series.
An important caveat for this leak is that it doesn’t specify which RDNA 2 card performed like this. For the sake of the argument, we have to admit that it’s entirely plausible that this was AMD’s mid-range offering, the RX 6800.
Another cool part of the compute units for Big Navi is that AMD claims that it managed to improve its process and minimize data movement, bringing a 30% increase in energy efficiency.
RDNA 2 will use GDDR6 memory across the board, which is interesting seeing how Nvidia used GDDR6X for its RTX 3000 series.
To further expand on memory, it’s curious to note that AMD will use 16GB across all announced cards with identical numbers on all three. That means we’ll get 16Gb/s of effective memory speed via a 256-bit memory interface and up to 512 GB/s memory bandwidth.
Unlike AMD, Nvidia likely handled its memory specs a bit better with only the RTX 3070 going as low as 256-bit interface and the RTX 3080 and RTX 3090 having a 320-bit and 384-bit, respectfully. The latter two will also use the GDDR6X memory, while RTX 3070 will remain on GDDR6.
Where AMD and Nvidia differ is the size of the memory. As mentioned, AMD has 16GB across the board, while Nvidia offers 24GB for the enthusiasts-class RTX 3090, 10GB for flagship RTX 3080 and 8GB for mid-range RTX 3070. For a bit, there were rumors of 20GB RTX 3080 and 16GB RTX 3070 variants, but new information eventually came out telling us they’ve been canceled before they were even announced.
Besides the memory likeness, all three announced Big Navi cards are nearly identical. The only other difference (aside from the actual chip) is the physical size. The RX 6800 is the only one that will require two slots, while other two will need two and a half. That’s it for non-GPU differences.
Even the actual GPUs aren’t that different.
First up, let’s talk about the RX 6800 seeing how it’s the most different one, or the weakest one. Aside from the already mentioned 60 compute units, it has the 2105MHz boost clock with a game frequency of 1815MHz. The former is the absolute maximum that can be achieved while the latter is the expected clock when running video games.
The other two cards each have a 2250MHz boost clock and a 2015MHz game clock, so a distinct notch above but, more importantly, an additional notch above the competition.
Microsoft has been talking about the Xbox Series X and has quoted that the RDNA 2-powered GPU’s ability to offer up to 12TFLOPS (terra-FLOPS) of performance is an improvement over the 5700 XT’s 9.75TFLOPS, but still lags behind RTX 2080 Ti’s 14.2TFLOPS. Of course, both Microsoft and Sony use their custom silicone, so we can’t assume that RDNA 2 will be the same.
Then again, TFLOPS performance isn’t always the most precise indicator of gaming performance, but it does play a part. As such, the RX 6800 will be able to have a peak single-precision performance of roughly 16 TFLOPs. When compared to its competitor RTX 3070’s 17.5 TFLOPs, it’s not a bad number at all.
However, the RX 6800 XT’s 20 TFLOPs simply fall way short behind RTX 3080’s 25 and so does the RX 6900 XT’s 23 to RTX 3090’s 29.
It’s also interesting to note that RX 6800 users will have to account for 250W and a recommended system PSU capacity of 650W, which isn’t that much at all compared to the competitors.
Still, the RX 6800 XT and the RX 6900 XT will use 300W and 350W, respectively. These numbers are much more in line with its Nvidia counterparts, the RTX 3080 and RTX 3090. It’s a bit curious that AMD recommends an 850W PSU while Nvidia recommends 750W PSU for their respective 350W-consuming GPUs. Maybe AMD just wants to be on the safe side.
From what we were able to gather, Big Navi will have two DisplayPort 1.4 with DSC, which doesn’t specifically mark it as 1.4 or 1.4a. A single HDMI and USB-C ports are present as well.
During the RX 6000 reveal event, AMD’s senior director Laura Smith announced this innovation as a result of AMD seeking to improve its image fidelity. She touted it as “graphics-optimized, high-density, high-speed cache based on Zen 3 L3 cache”.
Although one might interpret it as a slight dig at RTX 3090, Smith claimed that Infinity Cache’s 256-bit GDDR6 doubles the effective bandwidth of a 384-bit GDDR6 solution. The reason why this is somewhat of a marketing trick is that RTX 3090 uses 384-bit bus width, but on a GDDR6X memory.
AMD will enable 128MB across all three graphics cards for Infinity Cache, but as the technology itself is new and untested, we can’t really be sure of how appropriate that number is. It’s interesting to note that this cache is based on Zen 3 L3 cache and that even the top Zen 3 CPUs have “only” 64MB of it. While that sounds really good, let’s just wait and see what the actual performance benefits are.
This feature is being touted as one click overclocking tool that will be built in to the Radeon software. It promises to take advantage of every bit of overclocking headroom that’s already built in to the GPU.
While this may seem like the end of manual overclocking, there’s no doubt that there will be enthusiasts who will still want to tinker with that on their own. It will also be great to do both and see which one performs better.
Smart Access Memory
This feature will be exclusive to gamers who use a Ryzen 5000 series processor with a Radeon RX 6000 series graphics card and will allow these two components to interact and enable even more memory. This will in turn lead to an increase in performance.
AMD says that if you pair these two on its 500 series chipset motherboards, you will see up to a 13% performance increase. Of course, even according to its own numbers, that improvement might be as low as 2%. AMD remains optimistic that game developers will start taking advantage of this innovation, which will bring even more FPS.
195-225% Faster Than RDNA? 40-50% faster than RTX 2080 Ti?
There are some benchmarks from AMD itself that used the Ryzen 9 5900X CPU with its RX 6000 flagship and they put the performance roughly neck and neck with the RTX 3080.
Based on the reveal event, it appears that these numbers were true and that the RX 6800 XT does compete and, more often than not, outperform Nvidia’s RTX 3080. Likewise, the RX 6900 XT is very close to the RTX 3090 in terms of performance, although Nvidia’s card does pull slightly ahead. AMD can hold its head high; however, its enthusiast card is a whole $500 cheaper.
Based on AMD’s comparisons of the RX 6800 with the RTX 2080 Ti and what we already know regarding 2080 Ti’s performance compared to the RTX 3070, we can say with some certainty that the RX 6800 will compete with the RTX 3070.
It seems like AMD is firing on all cylinders as there are pretty good points regarding the 7% IPC increase. Leakers have remained on the cautious side and actually proclaimed that the IPC upgrade will be at least 7%, with some suggesting it could go up to 10%.
The Leaks Were Surprisingly Accurate
From what we’ve already seen, it appears that the leaked performance benchmarks were actually pretty much on point. We have to underline that this was not the case for Nvidia as its leaks were all over the place. Obviously, this most likely means that AMD has some security issues but, in the end, we benefited.
There is one leak that is specifically interesting to mention. We’re talking about a June 2020 leak that showed three slides from an internal AMD presentation regarding the RX 6900 XT. We actually covered this leak extensively and analyzed it, but many industry insiders dissected it and determined that it was fake.
So, let’s go through it again and see exactly how accurate it was.
The first slide shows that AMD had the $999 price tag planned out way in advance and that the rumors saying that it’ll wait for Nvidia to release the Ampere cards before setting the prices for Big Navi were way off.
Still, the compute units and TFLOPs numbers were on point and there was a welcome change in the actual reveal. This leak showed us that the RX 6900 XT was going to have 14GB of GDDR6 VRAM, while in reality we got 16GB.
The boost clock and game clock are also within the margin of error. This is something that might’ve gotten fine-tuned later on in production.
The next slide compares the 4K FPS performance increase over the RTX 2080 Ti and puts it on average at around 30%, which can certainly raise some eyebrows as the reveal RX 6900 XT benchmarks are more than that, although not by much.
The last slide boasts about AMD’s implementation of ray tracing, which touts the drop as 5-10%. However, during the Big Navi reveal event, AMD has suspiciously avoided talking about actual ray tracing performance.
A pessimist might say that the numbers are so bad that it would only hurt the brand if they were showcased, but an optimist might wager that AMD is wanting to put the ray tracing numbers separately for a greater effect.
RDNA 3? RDNA 4?
There have been reported sightings of a card with a Navi 31 code. Naturally, this brought everyone out to speculate.
Is it going to be the next generation after RDNA 2? That would mean that AMD might be planning on releasing a new GPU series as early as 2021, and possibly continuing that model for some time. This would put a big strain on Nvidia to retain its top status in the GPU world. Since the leak comes from a screenshot of AMD’s macOS 11 “Big Sur”, it appears to be legitimate, but still shrouded in mystery.
Another thing that is a bit hard to believe is a Navi 41 code having been spotted in the wild. As plans for RDNA 3 are still somewhat unknown, it’s obvious that RDNA 4 is even further away. Some have speculated that these are simply code names for AMD’s upcoming enthusiast-class GPUs.
During the RDNA 2 reveal event, it was also revealed that AMD does have a plan for RDNA 3, but the brand has mentioned nothing more than that it’ll be made with an “advanced node“. This makes it seem like it will differentiate from RDNA’s and RDNA 2’s 7nm process, but it could also mean further refining of the 7nm node.
Launch Day Issues
It appears that the world had a much bigger need for new graphics cards than both AMD and Nvidia anticipated. Much like its chief competitor, AMD had issues with availability of the cards when the launch day came. Unfortunately, just as Nvidia, Sony with its PlayStation 5 and Microsoft with its Xbox Series X, AMD suffered greatly from scalpers.
Finding an RX 6000 series card is difficult both physically and digitally, but to make matters worse for AMD, those who did managed to get their hands on one found a host of driver-related issues.
Although the RX 6800 and the RX 6800 XT do deliver on their promised performance in the advertised games, it’s obvious that the drivers weren’t as optimized as they should’ve been. This has been a long-standing issue with AMD, although if it does follow its pattern, we’re bound to see a good, stable driver version in the future.
Many were disappointed with the way RX 6000 cards performed on some older AAA games. In theory, those are supposed to run even smoother than the latest release, but there was an alarming number of reviewers who have reported various issues with older games like stuttering, slowdowns, or even downright crashing.
AMD should definitely work on fixing those issues as soon as possible despite the competition having the same issues. It is definitely disenchanting to report that neither AMD nor Nvidia were able to provide a solid, stable launch for their respective graphics cards.
Is AMD RDNA 2 Finally A Worthy Opponent For Nvidia?
This is what it all boils down to. However, it’s really hard to simply say that one is better than the other. In fact, that would be a little dishonest and we’d hate to mislead you in any way, shape or form, so we’ll discuss announced options for each performance/budget bracket.
Although we briefly touched upon the in-game performance numbers, here we’ll get more in-depth. Let’s start at the bottom and talk about Nvidia’s GeForce RTX 3070 and AMD’s Radeon RX 6800.
Because AMD’s RX 6000 reveal event took place a day before the RTX 3070 was launched, it’s excusable that it wasn’t able to get access to and thoroughly benchmark each card’s performance. However, AMD compared the RX 6800 with Nvidia’s last-generation ruler RTX 2080 Ti and, luckily, so did Nvidia.
Although we can’t claim (since we don’t really know) that these tests were made on identically performing rigs, and as a matter of fact, it’s far more likely that they weren’t, it’s fair to assume that both Nvidia and AMD looked to test their respective GPUs on as high performing PCs as possible.
Another important caveat is that AMD tested the RX 6800 with a Ryzen 5000 CPU (as expected) and it did take full advantage of the earlier-mentioned Smart Access Memory. The RTX 3070 results we got were made with Intel Core i9-10900K. Although this is a really great CPU, it falls short of AMD’s best Ryzen 5000 offerings.
Because of all of this, we can talk about the performance comparisons between these two cards and the RTX 2080 Ti, but we won’t be claiming that either is better than the other.
In Wolfenstein, at 4K with ray tracing enabled, the RTX 3070 managed to muster 126 FPS while RX 6800 did only a little worse at 123 FPS. As expected, both used their respective bags of tricks to their fullest extent, but we still have to admit that the RTX 3070 does perform a little better here.
In Borderlands 3, however, the RX 6800 performs at 60 FPS while the RTX 3070 lags behind at 51 FPS.
In fully ray-traced 4K Shadow of the Tomb Raider, the RTX 3070 performs even worse than 2080 Ti with 51 FPS, while the RX 6800 simply dominates with 76 FPS.
Based on these numbers (and plenty others), this might look like an easy AMD win, but let’s remember the aforementioned caveat and cast judgment when both are fully released and benchmarked on identical machines. Something else worth keeping in mind is that the RX 6800 will be a whole $70 more on launch and that could be a key factor in consumers’ decision, especially in the mid-range category.
The flagships will be easier to judge, although this will require full confidence in AMD fairly and objectively showing results of the RTX 3080 as it was tested by it.
The benchmark scores for the Nvidia’s GeForce RTX 3080 and AMD’s Radeon RX 6800 XT are pretty straight forward, so let’s get to them.
In Borderland 3, Call Of Duty: Modern Warfare, Doom Eternal, Gears of War, Shadow of the Tomb Raider and Wolfenstein: Young Blood, the RX 6800 XT marginally outperforms the RTX 3080, while in Division 2 and Resident Evil 3, the RTX 3080 pulls ahead. The outliers are Battlefield V and Forza Horizon, where the RX 6800 XT significantly outperforms the RTX 3080.
Note: the results were measure in 1440p and not in 4K.
Besides the actual better performance, it’s important to mention that the RX 6800 XT achieved it all with 20W less power consumption. What rounds this out as an AMD win is that its RX 6800 XT will be $50 less on launch for what appears to be a better product.
In the enthusiast-class, things get a bit murky, mainly because of AMD’s somewhat dishonest testing. It compared the RX 6900 XT and the RTX 3090 but used the Rage Mode and Smart Access Memory while remaining quiet about whether it used DLSS for the competition or if RTX 3090 was overclocked for these tests. Our guess is ‘no’, but let’s see the numbers anyway.
The RX 6900 XT outperforms the RTX 3090 in Borderlands 3, Battlefield V, Call of Duty: Modern Warfare, Forza Horizon 4 and Gears of War 5, while performing equally on Shadow of the Tomb Raider.
The real interesting part here is AMD’s somewhat low-key admittance of defeat because they do show that the RTX 3090 performs better than the RX 6900 XT in Doom Eternal, Resident Evil 3 and Wolfenstein: Young Blood. Still, what this shows is that, in the end, AMD is able to compete, albeit with enhancements, with the RTX 3090, despite costing a whole $500 less.
This super high-end “attack” on Nvidia was the breath of fresh air that the GPU world was asking for for a while. It remains to be seen if Nvidia will slash prices on the RTX 3090 or double down, but this feels like an overall AMD win.
In conclusion, RDNA 2 appears to be a better piece of technology than Ampere, and the RX 6000 series will perform better than the RTX 3000 series, which is exactly what was needed from AMD.